Wednesday, January 13, 2010

Camera Angles/Shots and Editing

I studied different camera angles and shots, to see which ones I should consider using in my final project. Here is a list of some camera angles and shots, and also whether I think they would be relevant to use in my film.

- High angle shots are when the camera looks down, it's to make us feel better than them, and it makes this person feel small and not important
- Low angle shots are when the camera looks up on someone, because they are better than us, and it makes them look big and important
- Canted angles are when the camera isn't straight and it is normally used to either fit in a longer view, or to diorientate people
- Pans are when the camera moves side to side, to see a larger view of things, or to move across to reveal something
- Tilts are when the camera moves up and down, this could be to see a longer view of something and to also reveal something, but it could also emphasise the size of something
- Tracks are when the camera follows the subject, for us to see what is happening, or to simply follow someone
- Reverse tracking is when the camera zooms in on the subject whilst the camera operator physically moves away from the subject. This tends to be used mainly in horror films and it is used to disorientate people
- Framing is when the central point of the shot is surrounded by something else, this is used to put more attention on the subject and it focusses on them, you could also get the feeling of being watched
- Eyeline match is a shot of the subject looking at something in one shot and then what they are looking at appears in the next shot
- Graphic match, is two or more shots places together that are linked graphically eg. a shot of a candle flame with a burning house. This shot is usually used to show similarities between different narratives
- Action match, is two or more shots placed together that are linked by action eg. a person hitting a punchbag with a person being beaten to death. This is used to create the same effect as a Graphic match shot
- Cross cutting, is cutting between two or more narratives, shows different narratives from different points of view, it also builds tension
- Parallel editing, is cutting between two similar narratives, eg. an athlete running in a race and then a criminal running from the police. This is cutting between two similar narratives
- Jump cut, the same object is filmed from different distances, cuts between the shots rather than zooming, this is a disorientating technique and can jolt people, it is also unrealistic
- Shot reverse shot, is repitition of shots eg. over the shoulder shot of character A looking at character B to over the shoulder shot of character B to over the shoulder shot of character B looking back at character A, it is used in soaps to show a conversation.

The angles/shots/editing techniques that are highlighted red are ones that we plan to use in our opening title sequence.

No comments:

Post a Comment